> For the complete documentation index, see [llms.txt](https://herd-security.gitbook.io/herd-security-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://herd-security.gitbook.io/herd-security-docs/simulations/voice-simulations/managing-campaigns.md).

# Managing Voice Campaigns

Unschedule, duplicate, and rename voice campaigns, and what happens to scheduled campaigns when consent is withdrawn.

A voice campaign is editable right up until calling starts. Here's what you can change, and what you can't.

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## Unschedule

**Unschedule** takes a scheduled campaign back to **Draft**. Nothing is called, and you can change the audience or the timing and schedule it again.

## Duplicate

**Duplicate** creates a fresh campaign from an existing one, **copying the audience** with it. It's the quickest way to re-test the same group later, or to run the same people against a different attack type.

## Rename

A campaign can be **renamed at any time**, before or after it has run.

## Withdrawing consent

If the [consent attestation](/herd-security-docs/simulations/voice-simulations/before-you-start.md#an-admin-completes-the-consent-attestation) is withdrawn, **every scheduled voice campaign moves back to Draft**. Nobody is called until an admin completes the attestation again and the campaigns are scheduled or launched afresh.

***

{% hint style="warning" %}
**Calling can't be paused or cancelled once it has started.** Unlike email campaigns, a voice campaign that has begun calling runs to completion. Decide on the audience and the timing before you launch — and if a campaign is scheduled rather than sending, **Unschedule** is available right up until it starts.
{% endhint %}
